with a unique spin on goblins. The iconic fantasy creatures in
'standard' D&D are really rather staid and boring, probably from overuse
- and goblins are no exception. In most campaigns they're just low-level
mook creatures for the PCs to kill, with barely a second thought. "Oh,
look, it's a goblin. Hand over the 15 XP..."
http://monstersandmanuals.blogspot.com/2009/02/warhammer-goblins.html
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